Archive for February, 2009

Look, it’s a Kryptonite! uhh… i mean, mountain salt

kms
As you can see, i’ve found myself a Kryptonite stone. Duh, so lame, -_-; it’s actually a chunk of mountain salt bought in pekan nanas, pontian (had some business there and ventured in several IKS stores). :P I got bored again and decided to take a picture of it. Not denying the fact of it’s nutriens as a mineral, but it seems funny to me how a chunk of mentol-heated salt like this could “clean the air” around you or even get rid of your body itch. Ya know, i could just scrub it like soap right now.. but will it really work? or will it make me itch even more? I’m starting to prefer veggies instead… Truly.

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Ougon Kishi Garo (Screenshots)

Status: Playable
Speed: Acceptable when using GSDX, Fast but a bit pixellated when using zeroGS
Problems: Minor Graphical Glitches

Garo the game is a very simple yet stylish Hack & Slash game where there isn’t much to do or walk through besides beating the hell out of the nightmares and their bosses. The plot is directly taken from the 2006 Live-Action series and is simplified to the point that you won’t really enjoy the story unless you’ve seen them before. Controls are very, very simple. 2 Slash buttons, 1 jumping dash and the Transformation of course. Just like the series, Kouga’s Garo mode will only last about 99.9 seconds. You will have to beat the nightmare minions in order to attain more power. There isn’t much to dig in after transforming either. It’s just your attack power and priorities doubled. Combos are also very weak. It’s no wonder the game doesn’t reach outside of Japan.

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